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Building things that perceive, act and learn.

Mostly harmless robotics engineer & computer scientist with a passion for mathematics.

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About

Hey there, I'm Magnus.
I am a first year PhD student working to bring together robotics and modern AI. While Transformers, Diffusion Models and co. have revolutionized how we represent and interact with information, I believe making robots truly intelligent requires a deeper grounding in first principles.

This grounding must come through inductive biases — mathematical structures that capture the regularities of our world, allowing learning systems to exploit them more effectively. For me, the most promising frameworks lie in Information Theory, Optimization, and Lie Theory — the languages of uncertainty, efficiency, and symmetry.
I also believe that classical results from control, planning, and simulation remain essential foundations — the challenge lies in integrating them with learning-based models to achieve reliable and generalizable robotic behavior.

Outside of research, where I am slowly but surely gradient descending into the local minimum many refer to as madness, I'm also an avid reader, traveler, and gym rat. To learn more, pick a vector (category) to see which eigenvectors contribute (favorites):

Me ·
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  • v₂ Travel
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My Notes

Disclaimer

After my Bachelor’s thesis, I began building a personal knowledge base using Obsidian — a habit that has grown with me through my Master’s, internship, and side projects. Over time, it has evolved into a repository of thoughts, ideas, and notes spanning computer science, robotics, mathematics, and everything in between.

These notes are, and will always be, a work in progress — small attempts at understanding a universe that clearly didn’t come with documentation. They’re less a collection of answers than a record of me trying to figure things out. Because of that, their quality ranges from near-empty stubs and quick sketches through half-formed ideas to blog-ready articles.

I also use several custom callouts and plugins that aren’t preserved when exporting, so some interface elements may look a little off. Also, I recommend selecting light mode. Currently, images and other media are not included in the export. If you have any questions, suggestions, or just want to chat about the content, feel free to reach out!

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